![]() ![]() ![]() I am not trying to say the endless mode is terrible, it would be a fine addition but it's a bad replacement for the originals 100 mario challenge. Onto the multi-player: The new main multi-player mode is quite terrible in comparison to the original, where it was fun to play a few stages and challenge yourself. In comparison to the original, where the campaign showed of ideas for you to create. Overall, Mario Maker 2 is a good, but flawed game that strives to create a fun creative tool for budding level designers and brand new stages for people that are looking for that next Mario fix.Ī very bad game in comparison to mario maker on Wii U, I lived that game but this one doesn't fix the originals issues, loses a ton of personality and in general is just sad.įirst the campaign: the levels feel either extremely easy, extremely tedious or like troll levels. People can build their own worlds, complete with custom overworld maps. Another thing I love is the Super Worlds. It just feels awesome to see Super Mario World in such a format. I love seeing the older Mario themes in widescreen. It just feels unnecessary because it's missing a lot of cool things from 3D World and has some bizarre things such as the car. Another thing that's weird is the 3D World theme. I wish Nintendo provided better support in that area. ![]() Anything that's off screen doesn't load properly, leading to level creators having to do workarounds. The tools provided are good but a lot of things are missing. The ability to build Mario levels and worlds using a plethora of tools provided by Nintendo themselves is a great idea, however, there are some disappointing things in this game. ![]()
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